Simulation and virtual worlds
Campuses and labs, museums and heritage sites, religious and literary simulations, games, films and digital twins.
The heart of MetaLife's work. We turn a place, an idea or a story into a virtual world users can enter and interact with, on VR headsets, phones or browsers.
We always start from the client's goal: what should the visitor learn, feel or do? Then we choose the right technology, design the scenario, build and operate it.
Solutions in this area
Virtual campuses and labs
360° campus tours and virtual labs for anatomy, surgery and practical training, on web, mobile and VR headsets.
Virtual museums and heritage sites
3D simulations of museums and archaeological sites that open heritage to people who cannot visit.
Culture and literature in virtual worlds
We turn stories and novels into virtual worlds readers can step into and live.
Games and interactive experiences
VR games, educational games and eSports, designed and built to teach and entertain at the same time.
Animated films
3D animated films that tell stories and explain ideas to children and the general public.
AI programming for games
Characters that behave and converse intelligently, and gameplay that adapts to each player.
Engineering design and digital twins
Architectural design and 3D visualisation, exhibition, pavilion and interior design, and digital twins of factories and facilities.
Projects in this area
Case studyKing Abdulaziz International Camel Museum in the metaverse
The first interactive camel museum in VR and 360°, built by MetaLife and presented as a gift to the King Abdulaziz Camel Festival.

Campus and meeting-room simulation for Saint Jean school in Douai
A virtual-reality simulation of the main buildings of Saint Jean school in Douai, France, with a virtual meeting room for the administration's meetings.

Virtual simulation of Abydos
A virtual experience of the Abydos temple and the Osireion, shown at museums, universities and research centres in the UK and the United States

Road to the Two Holy Mosques (Holy Haramain VR)
A VR, AR and AI experience for visiting the Grand Mosque and the Prophet’s Mosque and learning their history.

A virtual sports museum for a government body
A virtual museum of sporting achievements and youth initiatives, with an interactive pavilion at the headquarters entrance.

Projects and partnerships in Saudi Arabia
A virtual museum and camel-racing simulation, a university museum simulation, an explainer film and technical-training partnerships.